The history of SS13 - /tg/station 13 Wiki (2024)

Here's a brief account of the history of Space Station 13. When the path branched, the path that leads to /tg/station is taken.

See List of remakes for a list of remake attempts and games inspired by Space Station 13.

See Codebase History for a timeline of notable commits to the tgstation Github.

Contents

  • 1 2003: The Original SS13
  • 2 2006: The Fall of SS13
  • 3 2007-2009: The Resurrection of SS13
  • 4 2010: This is Where /tg/ Comes In
  • 5 2012: FTL Releases
  • 6 2013: The First migration
  • 7 2014: The Second Migration
  • 8 2015-2016: Host transitions, code 'splosion and Ion
  • 9 2017
  • 10 2019: Population Growth
  • 11 2020: Multi-Z
  • 12 2021: Combat Mode Rework
  • 13 2022: Yet Another SS13 Remake
    • 13.1 Further development (after 2022)

2003: The Original SS13

The old look of Space Station 13

Space Station 13 started as the creation of a person known by the alias Exadv1, but not much else is known about them, according to giantbomb.com. It's not like he's a member of the community here or anything like that... ... ...

Anyway, after its release in 2003, the first few years the game and game mechanics were kept in extreme secrecy. You could get banned for talking out of character about game mechanics or through other means, which are not in character. The original map (image needed) for Space Station 13 was updated through the years. Generally, the map that pre-dates power and electricity generation is referred to as Originalstation, and all maps after that are referred to as OldStation. Rounds on Space Station 13 were similar to how they are now, eventually ending in the escape shuttle being called. The Player's numbers peaked at 10. Acquiring server files was difficult though, as you had to acquire them from one of the few people who had them. Never the less, SS13 servers started appearing on byond.com. The server files were sent as a compiled package (the .dmb and resource files only). It was also possible to acquire a version with defines, icon files, and the map files. This version allowed you to edit the map, but you had to send the updated map file to someone with the original source, so they could compile it.

2006: The Fall of SS13

The history of SS13 - /tg/station 13 Wiki (2)

Map of the OpenSS13 Oldstation

After about three years, the popularity (yes, 10 players on a server was considered a popular game) of Space Station 13 started to drop. The few people with the original source files started to lose interest. A player known as AZA had received a compiled version of the game from Exadv1 but after some disagreements he was quite upset and proceeded to work with another player called hobnob to decompile this version and release it. This code was spread around from person to person until someone had the bright idea to start a community called OpenSS13. This was the first open-source version of Space Station 13. Around the same time, the Something Awful Goons began to notice the game and several goon-hosted servers appeared.

2007-2009: The Resurrection of SS13

Engineers chilling in the Engineering Break Room

In the era from 2007 to 2009, Space Station 13 gained a lot of popularity with communities like Penny Arcade, Goonstation, and OpenSS13 starting to grow. Player numbers reached unbelievable peaks of 18 players! The map everyone played was still Oldstation. Each codebase, however, had its own, slightly edited version. OpenSS13 used the OpenSS13 Oldstation map, while goons used the Goon Oldstation map, the latter of which is now the Derelict. It was during this time that the Goonstation community revised the original SS13 backstory and produced what is now generally accepted as the proper backstory.

In 2009, as Space Station 13 servers were getting up to 25 players at peak time, Goonstation coders and mappers made the biggest advance in years. They created a new, much larger station: Donut Station. As Goonstation was closed source, no other community could use the map, so they stuck with the OpenSS13 version. the popularity of SS13 steadily increased through 2009, eventually leading to the creation of yet another map design in 2010, dubbed Uterus station. The release was accompanied by a rewrite of much of the old Space Station 13 code, much of which was still tainted by fallout from the reverse engineering from years before that. In April 2010, as player numbers on servers were hitting 50, Goonstation decided to release their source under the name Goonstation r4407. Until 2016, this was the latest version of the Goonstation code publicly available.

2010: This is Where /tg/ Comes In

The history of SS13 - /tg/station 13 Wiki (4)

Old BoxStation (then known as the tgstation) with Prison Station and all

After the release of r4407, the flood gates for new servers were open. 4chan spawned /tg/station, Bay12games spawned Baystation, both of which with their own set of coders, spriters and code, based on r4407 of Goon code. The three stations slowly gained player numbers. Goonstation with two servers, /tg/station and Baystation with one server each. The three communities each had their own policies and expectations for players, covering the full spectrum of roleplay.

As player numbers continued to grow, additional communities sprung up: NoX Station, Facepunch, YogStation, /vg/station and others.

2012: FTL Releases

Subset Games releases [https://subsetgames.com/ftl.htmlFTL: Faster Than Light], a 'roguelike-like' spaceship simulation game. With diverse species and a similar plot of galactic super-federations, the game shares similar communities. Some of the game's soundtrack is still used on many Space Station 13 servers today.

The game is available on Steam.

2013: The First migration

In May 2013, the first transition of website hosting happened in a fairly bad way. The /tg/station forums and wiki were locked with little warning, forcing a scramble to create a new community web site. A large community effort succeeded in the transition of all /tg/station forum and wiki content onto a new site. Unfortunately, however, the old site remained online with no links to the new location. It very quickly fell into disrepair, making visitors think /tg/station was abandoned. Because of this, it took months for /tg/station to return to its former player count.

2014: The Second Migration

The new site was only destined to last a year. The explosive growth of /tg/station during this time in both player numbers, administrative team size and developer numbers, as well as the first instances of a "new guard" / "old guard" split, caused tensions in all three groups. Around Easter 2014 this culminated in a series of events, including the creation of a short-lived branch called NT-Station, the forceful removal of head administrators, the forceful removal of head coders and the web host dropping support for the developer community. The turmoil resulted in the creation of a new web site for /tg/station and the conclusion of the first transition of power in the administrative and developer ranks.

2015-2016: Host transitions, code 'splosion and Ion

2015 and 2016 saw fresh challenges and changes for /tg/. The original server host stepped down from hosting the game server hosting, a new host stepped up and the server became crowdfunded through the community. A second transfer of server hosting went through with very little fanfare a few months after. Player numbers began to push 85+ players per server, the stations are huge and the game saw an explosion of contributions on GitHub from many new developers, as well as some media attention from gaming magazines.

And then on March 1st of 2016 someone stole the Gooncode and publicly released it - after some deliberation and messages of support from the other codebases, goon decided to make a new public release of their codebase instead of leaving it in a semi legal grey area.

A third server branch of /tg/ was created, using goons code to branch off from the main arm. This went as well as you can expect, the server never picked up a viable player population after the initial honeymoon period, and the server was eventually shut off.

Rocket2guns of day z fame announced an ss13 inspired game with his studio http://ionthegame.com

2017

Server goes from strength to strength, codebase has lots of feature, we get fancy lights from /vg/station.

Ion was cancelled , and Stationeers was announced instead as yet another ss13-inspired game. It's currently in Early Access.

Business as usual

2019: Population Growth

On Mar 17, 2019, SsethTzeentach made a video on Youtube about SS13 titled Space Station 13 Review | AHELP: Clown Grief Pls Ban He™. The video has gained millions of views. There as also been twitch streamers and youtubers that have made reactions to the video such as Asmongold and Forsen. This increased the popularity of SS13 to about 1000 to 1800 concurrent players. This event was known as the Ssethtide. It had event hall open for a few months which brought in a lot of TG players.

In June, 2-D co-op survival horror game Barotrauma is released by Fakefish and Undertow Games, citing Space Station as a significant inspiration. It's currently in public Early-Access on Steam.

2020: Multi-Z

Multiple improvements were made to the Multi-Z system on the tgstation codebase. Two new stations were made featuring multiple z-levels, Tramstation and Icebox Station. This led to the removal of Box Station, which was significant because it had been in the map rotation since the beginning of the /tg/ server.

The multi-z botany on ice box station

2021: Combat Mode Rework

The intents system was simplified into just help and harm with Combat Mode , moving grab and disarm to secondary functions.

This caused disarm-based combat to become much quicker, and the game to be simpler to learn, surprisingly this caused little to no outrage from the general community.

2022: Yet Another SS13 Remake

SS14 was created to be a remake of SS13; the first to be available on Steam. An entire new engine named Robust Toolbox was developed for the game in the coding language C#, designed to allow other SS13 servers to transition to it and abandon the BYOND engine.

The game and engine had actually been in development since 2017, but 2022 was when it experienced a huge surge in popularity. In November 2022, SS14 had a higher ingame player count than SS13 for the first time, but this was only for a very short time, and also didn't include private servers.

Further development (after 2022)

As of beginning of 2024, online SS14 exceeds online SS13 by an average of 500-1000 people

The history of SS13 - /tg/station 13 Wiki (2024)

FAQs

What is the origin of SS13? ›

Space Station 13 started as the creation of a person known by the alias Exadv1 in 2003, but not much else is known about them, according to giantbomb.com. It's not like he's a member of the community here or anything like that... ... ... The first few years the game and game mechanics were kept in extreme secrecy.

What is Space Station 13 programmed in? ›

Space Station 13 runs on the Byond game engine, which comes with built in tools for making games. Unfortunately, due to the complexity of SS13 it cannot be built with just the tools provided by Byond. Building the game is done via build tools, which are automatically run when compiling in Visual Studio Code.

What language is SS13 written in? ›

BYOND, being patterned on C++, is an object-orient programming language. Abstract classes are defined in the code, which serve as templates for objects manipulated by functions.

How old is Space Station 13? ›

Space Station 13, often shortened to SS13, is a top-down tile-based action role-playing multiplayer video game running on the freeware BYOND game engine, originally released in 2003.

What was the original space station? ›

On April 19, 1971, the Soviet Union placed into orbit Salyut, the world's first space station. Designed for a 6-month on orbit operational lifetime, Salyut hosted the crew of Georgi T.

What is the origin station in Starbase? ›

Origin Stations are massive superstructures, several kilometres across. Every origin station has identical facilities including; the tutorial areas, jobs, trading facilities, ship shops and spaceship designers.

Is space station 14 the same as 13? ›

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

What is the objective of Space Station 13? ›

Contents
  • 1 Elimination. 1.1 Assassination. 1.2 Antagonist Supremacy. ...
  • 2 Stealing Multiple Items. 2.1 Hearts. 2.2 Butts. ...
  • 3 Stealing a Unique Item. 3.1 Head Valuable. 3.2 HoS beret/hat. ...
  • 4 Destroy the Captain's prized bonsai tree.
  • 5 Rescue Monsieur Stirstir.
  • 6 Gimmick.
  • 7 Escaping. 7.1 Escape on the Shuttle Alive. 7.2 Stay Alive. ...
  • 8 Gallery.
Aug 17, 2024

What is term OS SS13? ›

TermOS is a lightweight operating system for terminals, used primarily for the Research Department's network. Terminals act as interfaces to networked servers and devices. Once connected to a server, all commands are sent from your terminal to the server, where they are actually run.

Is Space Station 13 free? ›

SS13 is one-of-a-kind, and there is no other game that like it. It's also free--and always will be! Not "free to play, pay to skip grind" or "free to play, pay to be competitive", but the good ol' fashioned "free as in free beer". There are many versions of Space Station 13.

When did the Byond engine come out? ›

BYOND (Build Your Own Net Dream) is a free software suite for creating and playing online games. Initially launched in 1996 as DUNG (Dantom's Universal Network Game) by Dantom, a company formed by Dan Bradley and Tom Hehre, it has since been rebranded as BYOND.

How much does Space Station 13 cost? ›

Getting started is quick, easy, and most importantly, completely free!

How many years does the space station have left? ›

NASA has committed to fully use and safely operate the space station through 2030, as the agency also works to enable and seamlessly transition to commercially owned and operated platforms in low Earth orbit.

Does SS13 work on Linux? ›

GitHub - Zero-Bits/ss13.sh: Bash script which allows you to run and update SS13 on debian-based distributions of linux.

What is the origin of the galactic magnetic field? ›

The Origin of Galactic Magnetic Fields

The origin of the first magnetic fields in the Universe is still a mystery (Widrow 2002). Protogalaxies probably were already magnetic due to field ejection from the first stars or from jets generated by the first black holes.

What is the origin of the Captain Planet? ›

“Captain Planet and the Planeteers” was created to entertain young viewers while educating them about environmental concepts, encouraging them to become active in planet protection. The concept for the show's titular character, Captain Planet, originated from a challenge by eco-conscious magnate Ted Turner to Pyle.

What is the origin of the space ghost? ›

Space Ghost is a fictional superhero created by Hanna-Barbera Productions in the 1960s for TV network CBS. He was designed by Alex Toth. In his original incarnation, he was a superhero who, with his teen sidekicks, Jan and Jace, and Blip the monkey, fought supervillains in outer space.

What is the origin of Virgin orbit? ›

Virgin Orbit was a company within the Virgin Group that provided launch services for small satellites. The company was formed in 2017 as a spin-off of Richard Branson's Virgin Galactic space tourism venture to develop and market the LauncherOne rocket, which had previously been a project under Virgin Galactic.

References

Top Articles
Polish Winter Tea Recipe - Herbata Z Prądem - Polish Foodies
10 Best Ole Smoky Salted Caramel Whiskey Recipes - Tin Roof Drink Community
Bad Moms 123Movies
2022 Basketball 247
Butte Jail Roster Butte Mt
Barstool Sports Gif
Scammer phone number lookup. How to check if a phone number is a scam
What Time Subway Open
Shiftwizard Login Wakemed
Bg3 Fake Portrait Of A Noble Before His Death
Culver's Flavor Of The Day Paducah Ky
For My Derelict Favorite Novel Online
[PDF] JO S T OR - Free Download PDF
Mo Money Login
Where to Buy Fresh Masa (and Masa Harina) in the U.S.
Lexi Ainsworth Baby
Journeys Employee Discount Limit
Rooms For Rent Portland Oregon Craigslist
Osrs Mahogany Homes Calc
50 Shades Of Grey Movie 123Movies
Fgo Spirit Root
Secret Stars Sessions Julia
Cn/As Archives
Watch Fifty Shades Darker Online Putlocker
Huntress Neighborhood Watch
Death Valley National Park: The Complete Guide
2013 Freightliner Cascadia Fuse Box Diagram
8663081159
Peloton Guide Stuck Installing Update
Watch ESPN - Stream Live Sports & ESPN Originals
三上悠亜 Thank You For Everything Mikami Yua Special Photo Book
Any Ups Stores Open Today
On-Campus Student Employment
Target Savannah Mall Evicted
Alineaciones De Rcd Espanyol Contra Celta De Vigo
Shirley Arica Unlock
Limestone Bank Hillview
Az610 Flight Status
cGMP vs GMP: What's the Difference? | Ascendia Pharma
NUROFEN Junior Fieber-u.Schmerzsaft Oran.40 mg/ml - Beipackzettel
Flixtor The Meg
Gregory (Five Nights at Freddy's)
Warranty Killer Performance Reviews
Milwaukee Zoo Ebt Discount
Clea-Lacy Juhn: Schwerer Schicksalsschlag kurz nach Zwillingsgeburt
Marquette Gas Prices
Csgo Xray Command
Restored Republic January 20 2023
Costco Gas Price Pembroke Pines
Creed 3 Showtimes Near Island 16 Cinema De Lux
my Control Vitality Female Support Complex (10 ml)
Lesbian Wicked Whims Animations
Latest Posts
Article information

Author: Lidia Grady

Last Updated:

Views: 5915

Rating: 4.4 / 5 (45 voted)

Reviews: 84% of readers found this page helpful

Author information

Name: Lidia Grady

Birthday: 1992-01-22

Address: Suite 493 356 Dale Fall, New Wanda, RI 52485

Phone: +29914464387516

Job: Customer Engineer

Hobby: Cryptography, Writing, Dowsing, Stand-up comedy, Calligraphy, Web surfing, Ghost hunting

Introduction: My name is Lidia Grady, I am a thankful, fine, glamorous, lucky, lively, pleasant, shiny person who loves writing and wants to share my knowledge and understanding with you.